Rebalance New Academy
Realizamos uma atualização no sistema de rebalanceamento já existente no servidor para tornar o dano mais alinhado com o nível de progressão atual. Com o tempo, novos equipamentos serão introduzidos,
e agora o escalonamento de dano está ajustado de forma a acompanhar o crescimento esperado.
Além disso, equilibramos os valores de dano entre as classes. Sabemos que, no Ragnarok, o dano nunca será exatamente o mesmo para todas as classes, pois cada uma funciona de acordo com suas fórmulas
de habilidades, atributos, equipamentos, bônus específicos e multiplicadores de dano únicos.
Com esse aprimoramento, alguns jogadores poderão perceber uma diferença no dano de suas habilidades. Classes que anteriormente apresentavam um dano abaixo do esperado agora terão um desempenho
mais adequado, enquanto classes que estavam causando dano além do previsto tiveram seus valores ajustados para uma experiência de jogo mais equilibrada.
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 450 + 1150 * skill_lv | skillratio += -100 + 450 + 4150 * skill_lv |
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skillratio += -100 + 80 + 240 * skill_lv | skillratio += -100 + 80 + 2500 * skill_lv |
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skillratio += -100 + 600 + 1400 * skill_lv | skillratio += -100 + 600 + 5400 * skill_lv |
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skillratio += -100 + 650 + 1150 * skill_lv | skillratio += -100 + 650 + 1650 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 500 * skill_lv + 5 * sstatus->con | skillratio += -100 + 2500 * skill_lv + 5 * sstatus->con |
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skillratio += -100 + 1350 * skill_lv | skillratio += -100 + 2000 * skill_lv |
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skillratio += -100 + 850 * skill_lv + 5 * sstatus->con | skillratio += -100 + 38800 * skill_lv + 10 * sstatus->con |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 350 + 820 * skill_lv | skillratio += -100 + 350 + 1600 * skill_lv |
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skillratio += -100 + 3650 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 4850* skill_lv + 10 * sstatus->pow |
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skillratio += -100 + 300 + 750 * skill_lv | skillratio += -100 + 300 + 900 * skill_lv |
![]() |
skillratio += -100 + 50 + 350 * skill_lv | skillratio += -100 + 50 + 2000 * skill_lv |

Rebalance New Academy
Realizamos uma atualização no sistema de rebalanceamento já existente no servidor para tornar o dano mais alinhado com o nível de progressão atual. Com o tempo, novos equipamentos serão introduzidos, e agora o escalonamento de dano está ajustado de forma a acompanhar o crescimento esperado.
Skill | Original | Rebalance |
---|---|---|
Deadly Projection | skillratio += -100 + 2800 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 8800 * skill_lv + 5 * sstatus->spl |
Destructive Hurricane | skillratio += -100 + 600 + 2850 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 600 + 10000 * skill_lv + 5 * sstatus->spl |
Rain of Crystal | skillratio += -100 + 180 + 760 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 180 + 1200 * skill_lv + 5 * sstatus->spl |
Mystery Illusion | skillratio += -100 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2250 * skill_lv + 5 * sstatus->spl |
Violent Quake | skillratio += -100 + 200 + 1200 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 200 + 5000 * skill_lv + 5 * sstatus->spl |
Soul Vulcan Strike | skillratio += -100 + 300 * skill_lv + 3 * sstatus->spl | skillratio += -100 + 1200 * skill_lv + 5 * sstatus->spl |
Strantum Tremor | skillratio += -100 + 100 + 730 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 100 + 2000 * skill_lv + 5 * sstatus->spl |
All Bloom | skillratio += -100 + 200 + 1200 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 200 + 3600 * skill_lv + 5 * sstatus->spl |
Crystal Impact | skillratio += -100 + 250 + 1300 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 250 + 2800 * skill_lv + 5 * sstatus->spl |
Tornado Storm | skillratio += -100 + 100 + 760 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 100 + 1800 * skill_lv + 5 * sstatus->spl |
Floral Flare | skillratio += -100 + 50 + 740 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 50 + 2000 * skill_lv + 5 * sstatus->spl |
Astral Strike | skillratio += -100 + 1800 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 3650 * skill_lv + 10 * sstatus->spl |
Rock Down | skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 5550 * skill_lv + 5 * sstatus->spl |
Storm Cannon | skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7750 * skill_lv + 5 * sstatus->spl |
Crimson Arrow | skillratio += -100 + 400 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 3750 * skill_lv + 5 * sstatus->spl |
Frozen Slash | skillratio += -100 + 450 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 450 + 2000 * skill_lv + 5 * sstatus->spl |
Skill | Original | Rebalance |
---|---|---|
Explosive Powder | skillratio += -100 + 500 + 650 * skill_lv | skillratio += -100 + 500 + 8650 * skill_lv |
Ácidos | skillratio += -100 + 400 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 2500 * skill_lv + 10 * sstatus->pow |
Mayhemic Thorn | skillratio += -100 + 200 + 300 * skill_lv | skillratio += -100 + 200 + 2100 * skill_lv |
Shadow Cross / Ethernal Slash | skillratio += -100 + 300 * skill_lv + 2 * sstatus->pow | skillratio += -100 + 700 * skill_lv + 2 * sstatus->pow |
Dancing Knife | skillratio += -100 + 200 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 800 * skill_lv + 5 * sstatus->pow |
Shadow Stab | skillratio += -100 + 550 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1100 * skill_lv + 5 * sstatus->pow |
Savage Impact | skillratio += -100 + 105 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 210 * skill_lv + 5 * sstatus->pow |
Impact Crater | skillratio += -100 + 80 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 260 * skill_lv + 5 * sstatus->pow |
Cardinal Framen | skillratio += -100 + 1300 * skill_lv | skillratio += -100 + 5000 * skill_lv |
Arbitrium | skillratio += -100 + 1750 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 5750 * skill_lv + 10 * sstatus->spl |
Pneumaticus Procella | skillratio += -100 + 150 + 2100 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 150 + 6900 * skill_lv + 20 * sstatus->spl |
Petitio | skillratio += -100 + (1050 + pc_checkskill(sd, CD_MACE_BOOK_M) * 50) * skill_lv + 5 * sstatus->pow | skillratio += -100 + (3050 + pc_checkskill(sd, CD_MACE_BOOK_M) * 50) * skill_lv + 5 * sstatus->pow |
Effligo | skillratio += -100 + 1650 * skill_lv + 7 * sstatus->pow | skillratio += -100 + 5650 * skill_lv + 7 * sstatus->pow |
Abyss Chaser / Abyss Dagger | skillratio += -100 + 350 + 1400 * skill_lv | skillratio += -100 + 350 + 6400 * skill_lv |
Unlucky Rush | skillratio += 300 * skill_lv + 5 * sstatus->pow | skillratio += 3000 * skill_lv + 5 * sstatus->pow |
Deft Stab | skillratio += -100 + 700 + 550 * skill_lv | skillratio += -100 + 700 + 4000 * skill_lv |
Chain Reaction Shot | skillratio += -100 + 800 + 2550 * skill_lv | skillratio += -100 + 800 + 8500 * skill_lv |
Frenzy Shot | skillratio += -100 + 250 + 800 * skill_lv | skillratio += -100 + 250 + 1500 * skill_lv |
Abyss Square | skillratio += -100 + 750 * skill_lv | skillratio += -100 + 4500 * skill_lv |
Abyss Strike | skillratio += -100 + 2650 * skill_lv | skillratio += -100 + 11000 * skill_lv |
Elemental Master / Venom Swamp | skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5300 * skill_lv |
Conflagration | skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5800 * skill_lv |
Lightning Land | skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5300 * skill_lv |
Diamond Storm | skillratio += -100 + 500 + 2400 * skill_lv | skillratio += -100 + 500 + 6400 * skill_lv |
Terra Drive | skillratio += -100 + 500 + 2400 * skill_lv | skillratio += -100 + 500 + 6400 * skill_lv |
Elemental Buster | skillratio += -100 + 550 + 2650 * skill_lv | skillratio += -100 + 550 + 6650 * skill_lv |
Troubadour & Trouvere / Metalic Fury | skillratio += -100 + 3850 * skill_lv | skillratio += -100 + 8500 * skill_lv |
Sound Blend | skillratio += -100 + 120 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 1200 * skill_lv + 5 * sstatus->spl |
Rose Blossom | skillratio += -100 + 250 + 2800 * skill_lv | skillratio += -100 + 250 + 6800 * skill_lv |
Rhythm Shooting | skillratio += -100 + 550 + 950 * skill_lv | skillratio += -100 + 550 + 8000 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
Cross Rain | skillratio += -100 + (650 + 15 * pc_checkskill(sd, IG_SPEAR_SWORD_M)) * skill_lv | skillratio += -100 + (3400 + 15 * pc_checkskill(sd, IG_SPEAR_SWORD_M)) * skill_lv |
Judgement Cross | skillratio += -100 + 1950 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 4950 * skill_lv + 10 * sstatus->spl |
Overslash | skillratio += -100 + 220 * skill_lv | skillratio += -100 + 1680 * skill_lv |
Shield Shooting | skillratio += -100 + 1000 + 3500 * skill_lv | skillratio += -100 + 1000 + 8500 * skill_lv |
Grand Judgement | skillratio += -100 + 250 + 1500 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 250 + 15000 * skill_lv + 10 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
Noon Blast | skillratio += -100 + 1500 + (1250 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3000 + (1750 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
Sunset Blast | skillratio += -100 + 950 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1900 + (700 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
All in The Sky | skillratio += -100 + 3000 + 2000 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3000 + 6000 * skill_lv + 5 * sstatus->pow |
Midnight Kick | skillratio += -100 + 600 + (1200 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3400 + (2000 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 7 * sstatus->pow |
Rising Moon | skillratio += -100 + 700 + (450 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1200 + (850 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
Dawn Break | skillratio += -100 + 400 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1800 + (1000 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
Twinkling Galaxy | skillratio += -100 + 200 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1400 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow |
Star Cannon | skillratio += -100 + 200 + (500 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1200 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
Star Burst | skillratio += -100 + 500 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 900 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
Napalm Vulcan Strike | skillratio += -100 + 350 + (650 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7000 + (3000 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
Ground Gravitation | skillratio += -100 + 3000 + (1500 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 10000 + (3500 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
Shield Chain Rush | skillratio += -100 + 850 + (1050 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 20000 + (14000 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
Meteor Storm Buster | skillratio += -100 + 450 + (160 + 5 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 8450 + (5160 + 8 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
Jupitel Thunderstorm | skillratio += -100 + (1800 + 3 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + (8800 + 10 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
Jack Frost Nova | skillratio += -100 + (200 + 3 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + (5200 + 5 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
Hell's Drive | skillratio += -100 + 1700 + (900 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9700 + (8900 + 8 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
Double Bowling Bash | skillratio += -100 + 250 + (400 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 8250 + (8400 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
Mega Sonic Blow | skillratio += -100 + 900 + (450 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 9900 + (9450 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
Spiral Pierce Max | skillratio += -100 + 1000 + (1500 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 18000 + (14000 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
Only One Bullet | skillratio += -100 + 800 + 1350 * skill_lv + 5 * sstatus->con | skillratio += -100 + 800 + 8500 * skill_lv + 12 * sstatus->con |
Spiral Shooting | skillratio += -100 + 1000 + 1500 * skill_lv + 5 * sstatus->con | skillratio += -100 + 1000 + 8500 * skill_lv + 12 * sstatus->con |
Wild Fire | skillratio += -100 + 1000 + 2300 * skill_lv + 5 * sstatus->con | skillratio += -100 + 1000 + 9900 * skill_lv + 9 * sstatus->con |
The Vigilante at Night | skillratio += -100 + 800 + 700 * skill_lv + 5 * sstatus->con | skillratio += -100 + 800 + 2100 * skill_lv + 5 * sstatus->con |
Skill | Original | Rebalance |
---|---|---|
Soul Ascetic – Talisman of Four Bearing God | skillratio += -100 + 50 + (250 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 4000 + (2400 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
Talisman of Red Phoenix | skillratio += -100 + 1000 + (900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9000 + (5900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 30) * skill_lv + 7 * sstatus->spl |
Exorcism of Malicious Soul | skillratio += -100 + 150 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2300 * skill_lv + 7 * sstatus->spl |
Talisman of Blue Dragon | skillratio += -100 + 250 + (1450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7500 + (4450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
Talisman of White Tiger | skillratio += -100 + 350 + (950 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 3500 + (1900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
Talisman of Black Tortoise | skillratio += -100 + 2150 + (1450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9950 + (6250 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
Skill | Original | Rebalance |
---|---|---|
Red Flame Cannon | skillratio += -100 + 850 + (1250 + 70 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 4500 + (2250 + 140 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
Darkening Cannon | skillratio += -100 + 450 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 450 + 4000 * skill_lv + 7 * sstatus->spl |
Golden Dragon Cannon | skillratio += -100 + 300 + (400 + 15 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2000 + (1200 + 30 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
Cold Blooded Cannon | skillratio += -100 + 250 + (550 + 40 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 1900 + (1600 + 100 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
Thundering Cannon | skillratio += -100 + 600 + (1300 + 70 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2300 + (2000 + 140 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
Dark Dragon - Nightmare | skillratio += -100 + 15500 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 31000 * skill_lv + 20 * sstatus->spl |
Huuma Shuriken - Construct | skillratio += -100 + 600 + (400 + pc_checkskill(sd, SS_FUUMASHOUAKU) * 30) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 12600 + (4400 + pc_checkskill(sd, SS_FUUMASHOUAKU) * 60) * skill_lv + 12 * sstatus->pow |
Huuma Shuriken - Grasp | skillratio += -100 + 700 + (200 + pc_checkskill(sd, SS_FUUMAKOUCHIKU) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 12700 + (4200 + pc_checkskill(sd, SS_FUUMAKOUCHIKU) * 10) * skill_lv + 12 * sstatus->pow |
Kunai - Rotation | skillratio += -100 + 800 + (700 + pc_checkskill(sd, SS_KUNAIWAIKYOKU) * 70) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 10800 + (2700 + pc_checkskill(sd, SS_KUNAIWAIKYOKU) * 140) * skill_lv + 15 * sstatus->pow |
Kunai - Nightmare | skillratio += -100 + 500 + (400 + pc_checkskill(sd, SS_KAGEGISSEN) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 5000 + (4000 + pc_checkskill(sd, SS_KAGEGISSEN) * 5) * skill_lv + 5 * sstatus->pow |
Shadow Hunting | skillratio += -100 + 18000 + 5 * sstatus->pow | skillratio += -100 + 58000 + 20 * sstatus->pow |
Shadow Dance | skillratio += -100 + 400 + (550 + pc_checkskill(sd, SS_KAGEGARI) * 50) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 4000 + (2550 + pc_checkskill(sd, SS_KAGEGARI) * 50) * skill_lv + 5 * sstatus->pow |
Shadow Flash | skillratio += -100 + 1600 + (700 + pc_checkskill(sd, SS_KAGENOMAI) * 100) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 10600 + (7000 + pc_checkskill(sd, SS_KAGENOMAI) * 100) * skill_lv + 5 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
Howling of Chulho | skillratio += -100 + 600 + 1050 * skill_lv | skillratio += -100 + 600 + 5500 * skill_lv |
Hogogong Strike | skillratio += -100 + 180 + 200 * skill_lv | skillratio += -100 + 180 + 1200 * skill_lv |
Chulho Sonic Claw | skillratio += -100 + 850 + 1650 * skill_lv | skillratio += -100 + 850 + 6500 * skill_lv |
Hyunrok Breeze | skillratio += -100 + 650 + 750 * skill_lv | skillratio += -100 + 650 + 4250 * skill_lv |
Hyunrok Cannon | skillratio += -100 + 1050 + 1550 * skill_lv | skillratio += -100 + 1050 + 6750 * skill_lv |