Rebalance New Academy
Realizamos uma atualização no sistema de rebalanceamento já existente no servidor para tornar o dano mais alinhado com o nível de progressão atual. Com o tempo, novos equipamentos serão introduzidos,
e agora o escalonamento de dano está ajustado de forma a acompanhar o crescimento esperado.
Além disso, equilibramos os valores de dano entre as classes. Sabemos que, no Ragnarok, o dano nunca será exatamente o mesmo para todas as classes, pois cada uma funciona de acordo com suas fórmulas
de habilidades, atributos, equipamentos, bônus específicos e multiplicadores de dano únicos.
Com esse aprimoramento, alguns jogadores poderão perceber uma diferença no dano de suas habilidades. Classes que anteriormente apresentavam um dano abaixo do esperado agora terão um desempenho
mais adequado, enquanto classes que estavam causando dano além do previsto tiveram seus valores ajustados para uma experiência de jogo mais equilibrada.
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 450 + 1150 * skill_lv | skillratio += -100 + 450 + 4150 * skill_lv |
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skillratio += -100 + 80 + 240 * skill_lv | skillratio += -100 + 80 + 2500 * skill_lv |
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skillratio += -100 + 600 + 1400 * skill_lv | skillratio += -100 + 600 + 5400 * skill_lv |
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skillratio += -100 + 650 + 1150 * skill_lv | skillratio += -100 + 650 + 1650 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 500 * skill_lv + 5 * sstatus->con | skillratio += -100 + 2500 * skill_lv + 5 * sstatus->con |
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skillratio += -100 + 1350 * skill_lv | skillratio += -100 + 2000 * skill_lv |
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skillratio += -100 + 850 * skill_lv + 5 * sstatus->con | skillratio += -100 + 38800 * skill_lv + 10 * sstatus->con |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 350 + 820 * skill_lv | skillratio += -100 + 350 + 1600 * skill_lv |
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skillratio += -100 + 3650 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 4850* skill_lv + 10 * sstatus->pow |
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skillratio += -100 + 300 + 750 * skill_lv | skillratio += -100 + 300 + 900 * skill_lv |
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skillratio += -100 + 50 + 350 * skill_lv | skillratio += -100 + 50 + 2000 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 500 + 2000 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 500 + 8000 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 2300 * skill_lv + 15 * sstatus->pow | skillratio += -100 + 8600 * skill_lv + 15 * sstatus->pow |
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skillratio += -100 + 450 + 2600 * skill_lv | skillratio += -100 + 450 + 7500 * skill_lv |
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skillratio += -100 + 1200 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 9200 * skill_lv + 13 * sstatus->pow |
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skillratio += -100 + 200 + 2900 * skill_lv + 9 * sstatus->pow | skillratio += -100 + 200 + 9000 * skill_lv + 9 * sstatus->pow |
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skillratio += -100 + 100 + 2300 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 100 + 9000 * skill_lv + 9 * sstatus->pow |
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skillratio += -100 + 150 + 2600 * skill_lv + 7 * sstatus->pow | skillratio += -100 + 150 + 9000 * skill_lv + 7 * sstatus->pow |
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skillratio += -100 + 450 + 1800 * skill_lv | skillratio += -100 + 450 + 9000 * skill_lv |
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skillratio += -100 + 650 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 12000 * skill_lv + 10 * sstatus->pow |
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skillratio += -100 + 700 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 4700 * skill_lv + 10 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 2800 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 8800 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 600 + 2850 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 600 + 10000 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 180 + 760 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 180 + 1200 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2250 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 200 + 1200 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 200 + 5000 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 300 * skill_lv + 3 * sstatus->spl | skillratio += -100 + 1200 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 100 + 730 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 100 + 2000 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 200 + 1200 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 200 + 3600 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 250 + 1300 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 250 + 2800 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 100 + 760 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 100 + 1800 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 50 + 740 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 50 + 2000 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 1800 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 3650 * skill_lv + 10 * sstatus->spl |
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skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 5550 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7750 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 400 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 3750 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 450 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 450 + 2000 * skill_lv + 5 * sstatus->spl |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 500 + 650 * skill_lv | skillratio += -100 + 500 + 8650 * skill_lv |
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skillratio += -100 + 400 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 2500 * skill_lv + 10 * sstatus->pow |
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skillratio += -100 + 200 + 300 * skill_lv | skillratio += -100 + 200 + 2100 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 300 * skill_lv + 2 * sstatus->pow | skillratio += -100 + 700 * skill_lv + 2 * sstatus->pow |
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skillratio += -100 + 200 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 800 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 550 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1100 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 105 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 210 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 80 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 260 * skill_lv + 5 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 1300 * skill_lv | skillratio += -100 + 5000 * skill_lv |
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skillratio += -100 + 1750 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 5750 * skill_lv + 10 * sstatus->spl |
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skillratio += -100 + 150 + 2100 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 150 + 6900 * skill_lv + 20 * sstatus->spl |
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skillratio += -100 + (1050 + pc_checkskill(sd, CD_MACE_BOOK_M) * 50) * skill_lv + 5 * sstatus->pow | skillratio += -100 + (3050 + pc_checkskill(sd, CD_MACE_BOOK_M) * 50) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 1650 * skill_lv + 7 * sstatus->pow | skillratio += -100 + 5650 * skill_lv + 7 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 350 + 1400 * skill_lv | skillratio += -100 + 350 + 6400 * skill_lv |
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skillratio += 300 * skill_lv + 5 * sstatus->pow | skillratio += 3000 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 700 + 550 * skill_lv | skillratio += -100 + 700 + 4000 * skill_lv |
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skillratio += -100 + 800 + 2550 * skill_lv | skillratio += -100 + 800 + 8500 * skill_lv |
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skillratio += -100 + 250 + 800 * skill_lv | skillratio += -100 + 250 + 1500 * skill_lv |
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skillratio += -100 + 750 * skill_lv | skillratio += -100 + 4500 * skill_lv |
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skillratio += -100 + 2650 * skill_lv | skillratio += -100 + 11000 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5300 * skill_lv |
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skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5800 * skill_lv |
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skillratio += -100 + 700 + 1100 * skill_lv | skillratio += -100 + 700 + 5300 * skill_lv |
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skillratio += -100 + 500 + 2400 * skill_lv | skillratio += -100 + 500 + 6400 * skill_lv |
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skillratio += -100 + 500 + 2400 * skill_lv | skillratio += -100 + 500 + 6400 * skill_lv |
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skillratio += -100 + 550 + 2650 * skill_lv | skillratio += -100 + 550 + 6650 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 3850 * skill_lv | skillratio += -100 + 8500 * skill_lv |
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skillratio += -100 + 120 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 1200 * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 250 + 2800 * skill_lv | skillratio += -100 + 250 + 6800 * skill_lv |
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skillratio += -100 + 550 + 950 * skill_lv | skillratio += -100 + 550 + 8000 * skill_lv |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + (650 + 15 * pc_checkskill(sd, IG_SPEAR_SWORD_M)) * skill_lv | skillratio += -100 + (3400 + 15 * pc_checkskill(sd, IG_SPEAR_SWORD_M)) * skill_lv |
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skillratio += -100 + 1950 * skill_lv + 10 * sstatus->spl | skillratio += -100 + 4950 * skill_lv + 10 * sstatus->spl |
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skillratio += -100 + 220 * skill_lv | skillratio += -100 + 1680 * skill_lv |
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skillratio += -100 + 1000 + 3500 * skill_lv | skillratio += -100 + 1000 + 8500 * skill_lv |
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skillratio += -100 + 250 + 1500 * skill_lv + 10 * sstatus->pow | skillratio += -100 + 250 + 15000 * skill_lv + 10 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 1500 + (1250 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3000 + (1750 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 950 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1900 + (700 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 3000 + 2000 * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3000 + 6000 * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 600 + (1200 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 3400 + (2000 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 7 * sstatus->pow |
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skillratio += -100 + 700 + (450 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1200 + (850 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 400 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1800 + (1000 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 200 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1400 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 200 + (500 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 1200 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 500 + (400 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 900 + (800 + pc_checkskill(sd, SKE_SKY_MASTERY) * 3) * skill_lv + 5 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 350 + (650 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7000 + (3000 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + 3000 + (1500 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 10000 + (3500 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 850 + (1050 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 20000 + (14000 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
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skillratio += -100 + 450 + (160 + 5 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 8450 + (5160 + 8 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + (1800 + 3 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + (8800 + 10 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl |
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skillratio += -100 + (200 + 3 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + (5200 + 5 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 1700 + (900 + 4 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9700 + (8900 + 8 * pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 250 + (400 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 8250 + (8400 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
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skillratio += -100 + 900 + (450 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 9900 + (9450 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
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skillratio += -100 + 1000 + (1500 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 18000 + (14000 + pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5) * skill_lv + 15 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 800 + 1350 * skill_lv + 5 * sstatus->con | skillratio += -100 + 800 + 8500 * skill_lv + 12 * sstatus->con |
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skillratio += -100 + 1000 + 1500 * skill_lv + 5 * sstatus->con | skillratio += -100 + 1000 + 8500 * skill_lv + 12 * sstatus->con |
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skillratio += -100 + 1000 + 2300 * skill_lv + 5 * sstatus->con | skillratio += -100 + 1000 + 9900 * skill_lv + 9 * sstatus->con |
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skillratio += -100 + 800 + 700 * skill_lv + 5 * sstatus->con | skillratio += -100 + 800 + 2100 * skill_lv + 5 * sstatus->con |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 50 + (250 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 4000 + (2400 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 1000 + (900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9000 + (5900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 30) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 150 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2300 * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 250 + (1450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 7500 + (4450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 350 + (950 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 3500 + (1900 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 2150 + (1450 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 9950 + (6250 + pc_checkskill(sd, SOA_TALISMAN_MASTERY) * 15) * skill_lv + 7 * sstatus->spl |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 850 + (1250 + 70 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 4500 + (2250 + 140 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 450 + 950 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 450 + 4000 * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 300 + (400 + 15 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2000 + (1200 + 30 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 250 + (550 + 40 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 1900 + (1600 + 100 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 600 + (1300 + 70 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 5 * sstatus->spl | skillratio += -100 + 2300 + (2000 + 140 * pc_checkskill(sd, SS_ANTENPOU)) * skill_lv + 7 * sstatus->spl |
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skillratio += -100 + 15500 * skill_lv + 5 * sstatus->spl | skillratio += -100 + 31000 * skill_lv + 20 * sstatus->spl |
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skillratio += -100 + 600 + (400 + pc_checkskill(sd, SS_FUUMASHOUAKU) * 30) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 12600 + (4400 + pc_checkskill(sd, SS_FUUMASHOUAKU) * 60) * skill_lv + 12 * sstatus->pow |
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skillratio += -100 + 700 + (200 + pc_checkskill(sd, SS_FUUMAKOUCHIKU) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 12700 + (4200 + pc_checkskill(sd, SS_FUUMAKOUCHIKU) * 10) * skill_lv + 12 * sstatus->pow |
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skillratio += -100 + 800 + (700 + pc_checkskill(sd, SS_KUNAIWAIKYOKU) * 70) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 10800 + (2700 + pc_checkskill(sd, SS_KUNAIWAIKYOKU) * 140) * skill_lv + 15 * sstatus->pow |
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skillratio += -100 + 500 + (400 + pc_checkskill(sd, SS_KAGEGISSEN) * 5) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 5000 + (4000 + pc_checkskill(sd, SS_KAGEGISSEN) * 5) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 18000 + 5 * sstatus->pow | skillratio += -100 + 58000 + 20 * sstatus->pow |
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skillratio += -100 + 400 + (550 + pc_checkskill(sd, SS_KAGEGARI) * 50) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 4000 + (2550 + pc_checkskill(sd, SS_KAGEGARI) * 50) * skill_lv + 5 * sstatus->pow |
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skillratio += -100 + 1600 + (700 + pc_checkskill(sd, SS_KAGENOMAI) * 100) * skill_lv + 5 * sstatus->pow | skillratio += -100 + 10600 + (7000 + pc_checkskill(sd, SS_KAGENOMAI) * 100) * skill_lv + 5 * sstatus->pow |
Skill | Original | Rebalance |
---|---|---|
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skillratio += -100 + 600 + 1050 * skill_lv | skillratio += -100 + 600 + 5500 * skill_lv |
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skillratio += -100 + 180 + 200 * skill_lv | skillratio += -100 + 180 + 1200 * skill_lv |
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skillratio += -100 + 850 + 1650 * skill_lv | skillratio += -100 + 850 + 6500 * skill_lv |
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skillratio += -100 + 650 + 750 * skill_lv | skillratio += -100 + 650 + 4250 * skill_lv |
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skillratio += -100 + 1050 + 1550 * skill_lv | skillratio += -100 + 1050 + 6750 * skill_lv |